With a total of 150 shots the SCANLINE Studios in Stuttgart and Munich worked their VFX magic in the most recent Season of GAME OF THRONES! Watch the preview of Episode 6 and stay tuned everybody!
Thank you all for an incredible festival week, we cannot be any happier or more excited with all the great projects we have seen! We hope everybody enjoyed the good networking here in Stuttgart and is still as flashed as we are!
Special thanks to all the great helpers from #FMX #ITFS and #APD - YOU GUYS ROCKED IT!
Until next year!
Have you seen CAPTAIN MARVEL yet? It only went to german theaters this month! Today the people from RISE and Trixter are here to talk about their magic on this VFX masterpiece!
What: “Captain Marvel” VFX: From LA to hala, Fury to Goose
Additional VFX Supervisor Janelle Croshaw Ralla will discuss the visual effects of Captain Marvel. She will be joined by Dominik Zimmerle, VFX Supervisor for Trixter, and Florian Gellinger, Executive Producer at Rise Fx, to discuss the making of the film. They will take you all the way from pre-production and filming in and around Los Angeles to building the fully digital city of Hala. They'll go in depth on the de-aging workflow for Samuel L. Jackson and how they created the digital version of Goose the cat, and they'll discuss many of the other varied visual effects throughout the film.
If you are one of the lucky ones with tickets to the FMX and ITFS 2019 you probably have seen our brand new showreel playing at our booth 1.7! Right in time for these events every year our HEROES of AMCRS wanna show off a little with their best works on Animation, Visual Effects and Gaming from the last 12 months! And we are damn proud of them! So here it comes:
Mastering the Visual Effects - here for you today Pixomondo with the two movies IRON SKY 2 and THE GIRL IN THE SPIDERS’ WEB!
What: “Iron Sky 2 - The Coming Race”
Where: List Saal Turm B
What: “The Girl in the Spiders Web”
Where: List Saal Turm B
IRON SKY 2: Join us on the Journey to the Dark Side of the moon! This film was four years in the making, it's completion was finally guaranteed by the Crowdfunding support of its fans. We will provide an in-depth insight into how we delivered 433 VFX shots; discuss our concept work, set supervision, previz to final shot processes, massive set extensions, digital doubles, full CG creatures, and heavy hero assets. The film has a great bandwidth of different scenery brought to life by extensive VFX use.
THE GIRL IN THE SPIDERS WEB: Pixomondo, as the lead vendor, were involved from start to finish - one and a half months of pre-production, 4 months of shooting and 5 months of post-production to create over 600 visual effect shots to convey the nitty-gritty, high-tech, crime story of "The Girl in the Spider's Web". Christoph Schmidt (Set Supervisor and Head of CG) and Sebastian Meszmann (VFX Producer) will share some insights about the whole production cycle with an emphasis on the extensive set supervision that took place in the first half of 2018.
RISE is here for you today with not one but two presentations on HELLBOY!
What: Straight from Hell - The VFX of “Hellboy”
Where: Meidinger Saal
What: Side FX Vellum in Production for “Hellboy”
Where: Raum Mannheim
This presentation will take you on a journey discovering the creation of slimy creatures, fiery swords and chopped off heads that literally open the gates to hell. Be prepared for effect heavy character animations, huge cathedrals getting rendered in minutes and even setting Hellboy on fire. We will give you an overview of the variety of our challenges that will send you straight to hell and back.
Come say Hi and listen to our HEROES from Unexpected!
What: Wonderwoman and Chester Cheetah!
Where: List-Saal Turm B
Creating visual effects heavy commercials is one of the key competences that drives unexpected with their directors Alex & Steffen. Here they break down two of their latest commercials that include an intense shoot in cold Iceland, London and Warshaw and a more thatn hot shoot at the backlot of Cairo’s studio city - including all of the film´s postproduction.
The Heroes of Animation, Visual Effects and Games are in town! During the FMX, ITFS and APD the studios of the AMCRS will be presenting their work and showcase their insights! You can find the program overview below, also make sure to visit the AMCRS booth 1.7 in the marketplace at Haus der Wirtschaft.